- I 4 I + I new

Reading Victory Garden by Raine Koskimaa [English]
Raine Koskimaa introduces the setting and personage of Victory Garden and discusses several issues of this Hyperfiction: The order of narration; various ways of ending (i.e. looping as end, exhausting reading to see each single node); the idea that everything we encounter in Victory Garden, including the Gulf War, is just some kind of virtual reality, fabrications of paranoid minds; and the inter textual references and allusions of this novel (Borges' "Garden of Forking paths", Burrough's cut up technique, Pynchon's Gravity's Rainbow ).
>>>Abstract // http://www.dichtung-digital.de/2000/Koskimaa-12-Sep

Narration paths in Hyperfiction by Beat Suter [German]
Hypertext communicates the dimensions of space and time via the principle of navigation, which must be fulfilled by the reader herself. Beat Suter investigates how this vectorial interaction between reader and text works.
>>>Abstract // http://www.dichtung-digital.de/2000/Suter-10-Sep

When Literature goes Multimedia by Roberto Simanowski [English]
Roberto Simanowski starts with Robert Coover's warning about the threat of hypermedia "suck[ing] the substance out of a work of lettered art, reduc[ing] it to surface spectacle" and uses three German examples to illustrate that this is not the case.
>>>Abstract // http://www.dichtung-digital.de/2000/Simanowski/24-Aug

The Distributed Author by Christiane Heibach [English]
Christiane Heibach investigates authorship in digital works. She stresses that, although it is still the author who determines the text by designing the possible paths the reader can take, the Internet is a sphere where 1) the single creator is replaced by a collective and communicative creativity, and 2) a shift takes place from the completed work to an ever-changing, never-finished procedural project. Heibach discusses two forms of cooperation: "weak" (collaborations of authors and designers or multiple authors), "strong" (where any Internet user can participate, as in cooperative writing projects). Apart from these collaborations, another form, basically communicative, appears (realized in Virtual Worlds where people meet to interact by text and tell each other their story).
>>>Abstract // http://www.dichtung-digital.de/2000/Heibach/23-Aug

Questioning Digital Aesthetics by Bo Kampmann Walther [English]
Bo Kampmann Walther asks: what is the object of digital aesthetics and how are we to unite existing interactive computer art with a speculative, philosophical aesthetic? He discusses Kant's aesthetics (which build a critique on an a priori existing order, the human concept of beauty) and Luhmann's interferential aesthetics (language of art is difference, non-identity). Walther depicts the author of digital art as a unique 'point' from where the initial form decision is extracted ('artist of the first degree') and suggests that the aposterioric qualities of digital art events be considered 'a priori' essentials.
>>>Abstract // http://www.dichtung-digital.de/2000/Walther-22-Aug